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Tencent Holdings · Shenzhen

Supercell《荒野乱斗》-技术美术-角色材质渲染

ShenzhenDesign

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.

Apply on Tencent Holdings’s careers site →

Job description

Responsibilities

  • 和美术人员及引擎程序员一起设计渲染方案,编写Shader,实现美术效果;
  • 为场景和角色美术搭建Lookdev环境,确保美术资产在不同光照环境下的效果表现;
  • 优化美术pipeline并开发工具提高美术工作流效率,支持美术和开发团队解决生产中遇到的问题;
  • 编写并维护技术文档,向美术推广新工具和最佳实践。 Requirements 1.3年以上游戏项目经验,有至少一个成功上线项目 ,同时具备端游手游经验更佳; 2.熟悉色彩和物理灯光相关知识,了解PBR理论。具备图形学基础及高等数学知识,熟悉实时渲染管线; 3.丰富的游戏角色渲染效果制作经验,熟悉主流端手游戏角色游相关材质渲染方案,能针对已有方案提出改进建议; 4.熟练掌握GLSL, HLSL, CG等至少一门Shader编程语言,能够编写高效可维护的Shader代码,精通DCC软件(3dsmax/Maya,SD/SP等);
  • 熟悉OpenGL ES及当前移动平台上的技术限制,能够针对移动平台进行优化;
  • 具备良好的书面和口头沟通能力,有审美和逻辑思维能力,能够独立解决问题。

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