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Tencent Holdings · Hangzhou

开放世界-资深角色模型(上海)

HangzhouDesign

Listed on Tencent Holdings’s official careers site. Listed as of October 12, 2026. Check that it is still open and apply there.

Apply on Tencent Holdings’s careers site →

Job description

Responsibilities

  • 负责Unreal Engine(UE)开放世界类型游戏的角色建模工作,包含但不限于角色、NPC和怪物等模型及贴图的制作;
  • 负责审核外包制作模型的品质及跟进进度,制定及更新外包规范,并贯彻外包执行;
  • 负责配合TA开发新的材质表现及不断优化游戏内角色灯光质感表现;
  • 利用ZBrush, 3Ds Max, Substance Painter 等软件进行高精度面部及全身雕塑;
  • 负责制作游戏内NPC脸部的模型及材质效果。 Requirements
  • 熟练掌握至少一种主流三维软件如Maya或3ds Max等,机械类建模能力强为佳;
  • 拥有扎实的手绘基础,对人体结构、服装皱褶有深入理解,并在此基础上表现出自然而富有活力的造型感觉;
  • 具备一定材质调整经验,了解PBR流程,并能生成符合标准的贴图组;
  • 具备优秀沟通技巧,在团队中可以有效传达自己想法并接受反馈改进;
  • 熟知Unreal Engine(UE)引擎对于模型规范和性能要求。

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