Sr Software Engineer, PlanPoint
Listed on Intuitive’s official careers site. Posted August 3, 2026. Check that it is still open and apply there.
Apply on Intuitive’s careers site →Job description
Primary Function of Position The Ion™ endoluminal system is Intuitive's robotic platform for minimally invasive biopsy in the peripheral lung. Our initial goal is improving the early diagnosis of lung cancer. The Ion R&D team is looking for a gifted engineer to contribute to our planning software, PlanPoint, which helps our physician users create a 3D model of a patient’s lung based on pre-operative medical images. As a Sr Software Engineer, you will design and implement a variety of new user-facing features for PlanPoint.
The ideal candidate is an independent developer with excellent problem-solving skills, capable of producing robust, high-quality code in the face of rapidly changing requirements.
Essential Job Duties
- Work as part of a cross-functional team in a fast-paced, start-up-like business unit Prototype new GUI elements, and rapidly iterate to prove concepts or fail quickly
- Design and implement high-quality software in C++ Contribute to system and software architecture for the Ion platform
- Contribute to formal software documentation
Qualifications
Required Skills and Experience
Four years of experience designing user-facing software applications Strong working knowledge of C++ and object-oriented programming Great communication skills High levels of independence and technical ownership Full-stack mentality, with flexibility to contribute to different areas of the codebase Required Education and Training BS in computer science or equivalent Working Conditions None
Preferred Skills and Experience
MS or PhD in a related field Experience designing medical device software Experience working hands-on with X-ray, ultrasound, CT, or other relevant imaging modalities Experience working with machine learning or deep learning systems and analysis pipelines Experience with GUI frameworks such as Qt or QML Experience with graphics libraries such as OpenGL or OpenSceneGraph Experience with parallel programming and Cuda is a plus Experience with game engines such as Unity or Unreal Engine is a plus
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