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Tencent Holdings · Shenzhen

# 3D模型师-小游戏方向

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2091705519902474240)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 3D模型师-小游戏方向

## Job description

### Responsibilities
- 负责游戏内角色、建筑、场景物件、武器及其他游戏资产的3D模型制作，保证整体视觉风格统一；
- 根据2D概念设计完成3D还原，在原画设计的基础上，对比例、轮廓、体块和细节层级进行合理的3D化调整；
- 从模型制作阶段充分考虑后续绑定和动画需求，包括合理拓扑、关节变形区域、骨骼结构、蒙皮权重、模型拆分及装备挂点等；
- 与原画、动画、特效、TA及程序协作，根据实际游戏效果持续调整模型，在保证视觉质量的同时，控制面数、材质数量、贴图尺寸和资源复杂度，满足移动端/小游戏的性能要求。 Requirements
- 具备3年以内游戏行业3D美术、3D模型或相关岗位工作经验；专业基础扎实、作品集表现优秀的优秀应届毕业生亦可考虑；
- 熟练使用 3ds Max / Blender / Maya / ZBrush / Substance Painter & Designer 等主流3D制作工具中的一种或多种；
- 熟悉 Unity 或其他实时游戏引擎中的3D资产工作流程；
- 具备扎实的3D造型能力，对比例、轮廓、体块、色彩和材质有良好的审美判断，有较强的Stylized / Cartoon 风格化建模能力，能够准确理解2D概念设计，并将其转化为具有良好空间关系和视觉表现力的3D模型；
- 具备较好的沟通能力和自驱力，能够独立发现问题并提出解决方案。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 19, 2026
- Listed for: 7 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2091705519902474240)

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