[Skip to main content](#main-content)

[OpenNash Jobs](https://jobs.opennash.com/)
[Hiring report](/reports/hiring/) · [All Tencent Holdings jobs](https://jobs.opennash.com/companies/tencent-holdings/) · [Search jobs](/search/)

Tencent Holdings · Shenzhen

# 技术美术-渲染向

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2091857414549848064)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 技术美术-渲染向

## Job description

### Responsibilities
- 主导游戏场景与角色的渲染效果调试、材质设计制作，建立并优化标准化渲染流程；基于PBR理论体系实战应用，把控视觉品质，独立解决高复杂度渲染技术难题，对光影层次、材质细节呈现有极致追求，持续提升画面表现力；
- 设计并实现游戏场景交互效果，结合渲染风格优化交互反馈视觉呈现以增强玩家沉浸感；负责场景特效制作、落地及迭代，精准匹配渲染优先级，确保与整体艺术风格统一；
- 精通UE5引擎渲染管线功能及图形学原理，独立完成复杂场景/角色的材质系统搭建、渲染优化及特效性能调优，高效运用DCC工具协同美术团队完成相关技术实现；
- 整合AI美术工具链，探索AI与Web Coding在游戏生产管线的创新应用并主导落地，提升渲染/材质制作效率；统筹美术与程序团队协作，攻克相关领域关键技术瓶颈。 Requirements 1.5年以上3A级游戏或同等品质项目渲染相关经验； 2.精通PBR工作流理论与全流程实践； 3.熟练掌握UE5材质编辑器、光照系统及渲染模块，具备复杂场景的性能优化实战经验； 4.熟悉至少一款专业DCC软件（Maya/Houdini/Blender等），能独立完成高精度材质球制作与特效模拟；
- 熟练使用AI辅助工具，有实际生产管线落地经验；
- 具备扎实的图形学基础，熟悉Shader编程（HLSL/GLSL）及引擎底层渲染逻辑；
- 优秀的跨团队沟通能力，能清晰传达技术需求并推动多方协作方案落地。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 19, 2026
- Listed for: 7 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2091857414549848064)

## More jobs at Tencent Holdings

### [3D 场景地编负责人](https://jobs.opennash.com/companies/tencent-holdings/jobs/d8f42fb3541f1cb2bdfb/)

Shenzhen

### [3D动作游戏《狩》-3D特效设计师（深圳/上海）](https://jobs.opennash.com/companies/tencent-holdings/jobs/8e87753d56b711b2ea38/)

Shenzhen

### [3D动作游戏《狩》-导演](https://jobs.opennash.com/companies/tencent-holdings/jobs/ec2a5b1e82ffae330028/)

Shenzhen

### [3D动作游戏《狩》-资深2D场景设计师（深圳/上海）](https://jobs.opennash.com/companies/tencent-holdings/jobs/d3a6dd248ca5fa6b61d9/)

Shenzhen

### [3D动作游戏《狩》-资深2D角色设计师-武器方向-（深圳/上海）](https://jobs.opennash.com/companies/tencent-holdings/jobs/ba6df8a270dcca734c9e/)

Shenzhen

## Similar jobs at other companies

### [技术美术 TA 实习生-2027届](https://jobs.opennash.com/companies/xiaomi/jobs/0148b697d93b21b24227/)

Xiaomi · 北京

OpenNash lists jobs from employers’ own careers sites and does not handle applications.
Dates come from the employer where stated; “first seen” and “last checked” are our own observations.

OpenNash Jobs · Official listings with dates and links to the employer. [Weekly hiring report](/reports/hiring/) · [Methodology](/methodology/)
