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Tencent Holdings · Shenzhen

# 魔方在研轻动作游戏客户端开发工程师（战斗方向）

Shenzhen 

Listed on Tencent Holdings’s official careers site. Listed as of October 12, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2085655140299358208)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 魔方在研轻动作游戏客户端开发工程师（战斗方向）

## Job description

### Responsibilities
- 负责动作游戏战斗模块的客户端开发，聚焦核心战斗体验开发；
- 使用 C++ 与蓝图搭建可扩展的战斗系统框架，参与战斗动画流程落地；
- 与策划、TA、动画、特效紧密配合，持续打磨战斗手感；
- 负责战斗模块性能优化以及 PC/主机/移动端平台适配；
- 建设战斗调试与测试能力，保障版本稳定交付。 Requirements 1.3 年以上 UE 客户端开发经验，完整参与过至少一款动作类、ARPG 或俯视角项目，有上线或接近上线经验者优先； 2.精通 C++，深入理解 UE5 引擎架构； 3.熟悉 GAS、GameplayTag、AbilityTask，或具备等价的自研技能与状态机体系实现经验； 4.熟悉 UE 动画系统，、与程序化动画的常见用法和取舍； 5.

### 熟悉命中判定实现方案、，并有实际调校"打击感"的经验

；
- 能使用 Profiler、Unreal Insights 等工具定位性能瓶颈；
- 具备良好的跨岗位沟通能力，能主动把策划需求转成清晰的技术方案，并推动落地；
- 有较强的自驱力与工程质量意识，重视代码可维护性、数据驱动与调试效率。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 12, 2026
- Listed for: Under a day
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2085655140299358208)

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