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Tencent Holdings · Shenzhen

# UE5自研IP跨平台射击游戏-战斗策划

Shenzhen 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2096796008750170112)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / UE5自研IP跨平台射击游戏-战斗策划

## Job description

### Responsibilities
- 负责游戏内战斗体验的设计与打磨，覆盖枪械手感、后坐力、命中反馈、TTK、移动/身法等核心 3C 模块；
- 主导武器、配件、护甲、投掷物等战斗物品的设计与验证，通过白盒 Demo、蓝图原型快速验证战斗手感；
- 跟进战斗相关数据（TTK、爆头率、命中率、武器使用分布等），基于数据与玩家反馈持续调优；
- 与关卡、数值、动作、音效、特效紧密协作，推动战斗表现层从策划案到上线的完整落地。 Requirements 1.1 年以上战斗/系统策划经验，参与过射击类游戏的枪械或战斗相关模块设计； 2.深度体验过主流射击游戏（CSGO/Valorant/Apex/暗区突围/塔科夫/三角洲行动等），能对战斗手感做出精细拆解与对标； 3.熟悉 UE4/UE5 蓝图或类似可视化脚本工具，能独立或在指导下搭建战斗原型验证方案； 4.良好的手感与调优直觉，能将主观体验翻译为可量化的参数；具备良好的跨职能沟通能力与学习意愿。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 19, 2026
- Listed for: 7 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2096796008750170112)

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