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Tencent Holdings · Shenzhen

# 魔方技术中心-高级技术美术-Pipeline TA方向

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2084563314133872640)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 魔方技术中心-高级技术美术-Pipeline TA方向

## Job description

### Responsibilities
- 负责游戏美术 Pipeline 相关工具、流程系统及配套服务的设计、开发和维护，覆盖资产生产、流转、校验、发布等核心环节，通过工具和流程优化提升项目美术生产效率与品质；
- 对接项目需求，结合项目管理、程序、美术、TA 等团队协同推进问题解决与方案落地；
- 负责 Pipeline 工具及流程系统的前后端一体化开发，包括工具界面、服务接口、数据流转、权限配置及相关功能迭代；
- 负责技术 Demo、方案文档、培训资料和使用手册的整理与沉淀，推动工具管线在项目中的接入、推广、验收与持续优化；
- 持续关注 AI 及自动化技术在游戏美术生产中的应用，结合实际业务场景快速完成工具或方案原型的开发与验证。 Requirements
- 本科及以上学历，3 年及以上游戏行业 TA / TD / Pipeline 相关工作经验，有完整项目落地经验者优先；
- 熟悉游戏美术生产全流程，理解角色、场景、动画、特效等至少一个或多个环节的制作协作方式及核心痛点；
- 具备较强的前后端开发能力，能够独立完成工具界面开发、后台服务开发、数据接口设计及相关系统联调；
- 有美术流程系统开发经验，熟悉资产管理、任务流转、版本管理、质检校验、发布流程等常见 Pipeline 场景；
- 熟练掌握 Python，并至少熟悉一种前端或后端开发技术栈；有 DCC 工具脚本开发、引擎工具开发或流程系统集成经验；
- 具备良好的沟通协调能力和需求拆解能力，能够独立承接项目需求并推动落地；
- 具备快速学习能力、问题分析能力和较强的执行力。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 19, 2026
- Listed for: 7 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2084563314133872640)

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