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Tencent Holdings · Shenzhen

# 次世代3D场景设计师

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2033133614765604864)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 次世代3D场景设计师

## Job description

### Responsibilities
- 负责在 UE5 引擎内进行高品质场景编辑与搭建，完成地形地貌构建、环境布局、资产整合及整体视觉氛围控制，确保场景在视觉表现与性能之间达到良好平衡。
- 根据玩法需求进行 地形结构与空间布局设计，包括道路系统、掩体分布、区域层次与环境动线规划，提升关卡空间的可玩性与沉浸感。
- 与策划、关卡设计及美术团队紧密协作，将 玩法逻辑、世界观设定与环境叙事在引擎中高质量落地。
- 结合项目美术风格，持续优化场景构图、光影氛围与视觉表达，打造具有 艺术审美与叙事感的高品质游戏环境。
- 参与UE场景制作流程与标准建设，在资产使用、关卡搭建及场景优化方面推动 制作效率与画面品质的持续提升。 Requirements
- 具备 5年以上游戏3D场景或3A级别项目环境制作经验，熟悉次世代游戏美术制作流程。
- 精通UE5场景编辑，熟悉Landscape、Foliage、Lighting等系统，能够独立完成高质量场景搭建。
- 具备优秀的 地形地貌设计能力与空间结构理解能力，能够结合玩法需求完成关卡空间落地。
- 具备较高的 艺术审美与环境氛围塑造能力，对构图、光影、色彩及环境叙事有清晰理解。
- 熟悉主流3D制作软件（如 3DMax / Blender / Substance / ZBrush 等）及PBR流程。
- 具备良好的沟通与协作能力，能够与策划、程序及技术美术团队高效配合推进制作。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Jul 19, 2026
- Last checked: Oct 19, 2026
- Listed for: 92 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2033133614765604864)

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