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Tencent Holdings · Shenzhen

# 魔方在研轻动作风格化游戏预研项目场景概念设计专家

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 12, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2055269262364422144)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 魔方在研轻动作风格化游戏预研项目场景概念设计专家

## Job description

### Responsibilities
- 主导场景概念和风格探索和定调，擅长偏写实向风格化和强氛围叙事的高概念，并能搭建概念设计的规范与标准；
- 随着项目阶段深入，负责场景概念团队搭建、梯队建设与日常管理，搭建一个有强设计和风格输出的团队；
- 深度参与世界观共创，根据项目世界观，输出高概念场景设计、氛围图、Key Arts 及资产拆分方案；
- 关注落地，协同策划、场景制作、TA团队，将设计意图落地，推动场景美术风格与玩法、叙事的融合和最高表现；
- 规范梳理能力强，配合关卡和TA共同制定项目标准和复用量产逻辑，结合项目风格输出设计标杆、拆分方案与规划资产分级落地规范规范场景资产生产逻辑，输出设计标杆与量产规范，保障全项目风格统一与品质上限。 Requirements 1.5 年以上游戏行业场景概念设计经验，有高品质次世代 / 风格化 / 3A 项目完整研发经历，主导过风格概念定调； 2.对风格化、中式古代建筑、人文地貌、山海志怪有深厚积累与考究能力和热爱； 3.对高概念设计、世界观与氛围创意结合，强烈的画面叙事感和氛围感有高追求； 4.具备优秀的沟通、协作能力，对最终画面有极致追求，主动推动落地； 5.熟悉 AI 辅助概念设计流程，能主动充分高效利用 AIGC 工具进行风格发散和效果、氛围前置预演。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Jul 19, 2026
- Last checked: Oct 12, 2026
- Listed for: 85 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2055269262364422144)

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