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Tencent Holdings · Shenzhen

# UE微恐轻动作项目-高级动效设计师

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2108137489431707648)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / UE微恐轻动作项目-高级动效设计师

## Job description

### Responsibilities
- 负责项目UI 界面动效、图标动效、弹窗动效、转场动画、加载动效、反馈动效设计与制作；
- 配合 UI / 主美，根据视觉风格制定动效规范、节奏标准、质感表现、交互体验，提升整体品质与辨识度；

### 独立完成动效设计
- 设计思路 — 关键帧 — 动效输出 — 参数调优 — 落地验收全流程；
- 输出适配引擎 / 客户端的动效资源、序列帧、Lottie、Spine、 timeline 配置等，确保还原度与性能达标；
- 优化动效节奏与体验，提升交互流畅度、视觉质感、形式感、新鲜感；
- 跟进外包动效质量、进度与验收，维护动效管线。 Requirements 1.1-3 年以上UI动效设计经验，有游戏/互联网 APP项目均可； 2.具备良好审美、节奏感、形式感、图形构成能力，擅长简洁高级、有辨识度的新视觉动效； 3.熟练使用AE、Figma、Principle、Spine等工具，能输出Lottie/序列帧/动效图集； 4.懂UI 逻辑、交互体验、质感表现、节奏卡点，动效不花哨、有品质； 5.能配合主美/UI 团队执行风格标准，建立动效规范，交付清晰、迭代高效； 6.有游戏UI动效、界面动效、图标动效、转场动效作品优先。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 19, 2026
- Last checked: Oct 19, 2026
- Listed for: Under a day
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2108137489431707648)

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