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Tencent Holdings · Shanghai

# 预研项目-高级技术美术(UE5材质灯光方向)

Shanghai Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2072521208993333248)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 预研项目-高级技术美术(UE5材质灯光方向)

## Job description

### Responsibilities
- 为虚幻引擎设计材质渲染方案，编写Shader，制作特殊贴图，实现美术效果；
- 为游戏内场景和角色布置灯光，以提升视觉效果和营造氛围；
- 搭建游戏场景的环境氛围，天气系统，TOD，相机后处理等；
- 搭建Lookdev环境，确保美术资产在不同光照环境下的效果表现；
- 和美术团队充分合作，解决材质、灯光、工具、性能等研发和生产中遇到的问题；
- 编写并维护技术文档，向美术推广新工具和最佳实践。 Requirements 1.5年以上游戏开发经验，3年以上UE使用经验，有国风项目经验者优先； 2.具有优秀的美术审美，熟悉摄影、色彩和物理灯光等相关知识，了解PBR理论； 3.丰富的游戏角色渲染效果制作经验，熟悉主流游戏角色相关材质渲染方案； 4.熟悉实时渲染管线，掌握HLSL等Shader编程语言，能够编写高效可维护的Shader代码； 5.具备优秀的打光能力，有离线烘培、TOD动态照明、色彩校正和后处理制作等能力； 6.精通DCC软件（3dsmax/Maya，SD/SP等），能输出相关美术资产辅助材质和灯光的制作；
- 善于沟通，做事高标准，热爱游戏，对游戏前沿技术有热情。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 12, 2026
- Last checked: Oct 19, 2026
- Listed for: 7 days
- Location: Shanghai[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=2072521208993333248)

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