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Tencent Holdings · Shenzhen

# 《王者荣耀》-动效设计师

Shenzhen Design 

Listed on Tencent Holdings’s official careers site. Listed as of October 19, 2026. Check that it is still open and apply there.
[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=1891752190356267008)

[OpenNash Jobs](https://jobs.opennash.com/) / [Tencent Holdings](https://jobs.opennash.com/companies/tencent-holdings/) / 《王者荣耀》-动效设计师

## Job description

### Responsibilities
- 根据游戏产品的视觉风格，定义游戏界面的动态视觉风格，设计制作游戏界面切换/展示等动画特效相关的资源，使玩家感受到界面动态的感官刺激；
- 负责游戏界面各DEMO版本期预研展示的完整动效设计，为不同世界观游戏设计具有创意，炫酷的界面动效；
- 对镜头语言和节奏的运用能沉淀自己的理论做出优秀的设计概念方案并进行分享；
- 对动效的实现效果与性能有深入了解，平衡两者关系保证设计品质；
- 与开发团队合作，根据项目需求，使用游戏相关编辑器制作特效资源，跟进设计效果最终在产品中的实现，保证设计效果实现的一致性。 Requirements
- 动画、游戏特效、影视等设计类相关专业优先；
- 爱好学习新的软件技术，编辑器及开发工具，能及时观察到行业的设计动向；
- 有丰富的创新能力和设计经验，对UI特效有一定的经验与见解；
- 较强的美术功底和素养，善于沟通与传达，能清晰的表达设计创意；
- 能用AE做出设计概设，有责任心，热爱游戏，设计追求细节品质，游戏经历丰富并对国内外游戏界面动态视觉有一定思考见解者优先；
- 有较强的学习能力，主动研究与学习新技术运用到工作中；

### 熟练掌握AE (但不限于)及以下软件中的一种或多种
- flash、3DMax、U3D、UE4；或是完整做过3D引擎项目者优先。

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Jul 19, 2026
- Last checked: Oct 19, 2026
- Listed for: 92 days
- Location: Shenzhen[Apply on Tencent Holdings’s careers site →](https://careers.tencent.com/en-us/jobdesc.html?postId=1891752190356267008)

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