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Meta Platforms · Burlingame, CA +1 more

# Design Producer

Burlingame, CA +1 more Design 

Listed on Meta Platforms’s official careers site. Listed as of November 1, 2026. Check that it is still open and apply there.
[Apply on Meta Platforms’s careers site →](https://www.metacareers.com/jobs/2197770501148217/)

[OpenNash Jobs](https://jobs.opennash.com/) / [Meta Platforms](https://jobs.opennash.com/companies/meta-platforms/) / Design Producer

## Job description

The Producer is dedicated to software product and related studio initiatives. You'll partner with Reality Labs (RL) Design software teams to produce the design work that ships in product, and with internal and external groups on work that supports the design studio's initiatives. The role covers scoping, resourcing, schedules, budget, vendors and freelance talent, and the review cadence that brings product design work to leadership.

This role suits a seasoned producer who is comfortable running several software programs at once, working to release cycles, and turning ambiguous creative intent into a plan, a team, and a shipped outcome.

## Responsibilities

### Design production

Produce design work end to end for assigned programs, from concept through ship. Own scope, schedule, resourcing, budget, and dependencies, and keep design deliverables in step with product, engineering, and release milestones

### Design review cadence

Drive production of recurring design reviews and of leadership- and executive-level product reviews for assigned programs. This includes the content plan, pre-reads, build and demo readiness, run of show, and follow-ups. You'll work with the design studio operations team and product design leads

### Capacity and resourcing

Own the cross-program view of design resourcing. Match UX, UI, motion, prototyping, and freelance talent to demand, and raise capacity risks and tradeoffs with design and product leadership early

### Vendors and contracts

Scope and manage external production partners, studios, and freelance talent for software design work, from SOW and PO through delivery and payment. You'll work with Sourcing, Legal, and Finance

### Prototypes, builds, and demos

Produce the artifacts software design needs to make its case: interactive prototypes, motion and concept films, and demo builds. Coordinate with engineering on build readiness, device logistics, and demo staffing for reviews and studio visits

### Cross-functional partnership

Serve as the production point of contact for product management, engineering, research, content, and marketing. Align design deliverables to release, launch, and go-to-market moments

### Process and craft

Set up and maintain repeatable production practices, trackers, and documentation for software design work, covering design-to-engineering handoff, asset and spec delivery, and review readiness. The goal is for quality and predictability to keep pace as the portfolio grows

## Qualifications
- 8+ years of production or creative program management experience Experience producing design work for shipped software products
- Demonstrated fluency in the software and visual design process (UX, UI, motion, and interactive prototyping) and in how design work moves through engineering to release Experience working to software release cycles and partnering closely with product management and engineering Experience running multiple concurrent programs with competing priorities in fast-moving, ambiguous environments Experience managing budgets, vendors, and contracts Experience communicating project status, risks, and creative rationale to executive stakeholders through written pre-reads, presentations, and live reviews Experience with design and prototyping tools such as Figma, Principle, or similar Experience adhering to and implementing responsible, ethical AI practices (e.g., risk assessment, bias mitigation, quality and accuracy reviews) Experience producing content and logistics for executive-level reviews and high-visibility product launches Experience working in a design studio or creative agency Experience producing design work for AR, VR, or XR products Experience partnering with hardware and software teams on integrated product development
- Demonstrated ability to integrate AI tools to optimize/redesign workflows and drive measurable impact (e.g., efficiency gains, quality improvements)
- Demonstrated ongoing AI skill development (e.g., prompt/context engineering, agent orchestration) and staying current with emerging AI technologies

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 25, 2026
- Last checked: Nov 1, 2026
- Listed for: 7 days
- Location: Burlingame, CA +1 more[Apply on Meta Platforms’s careers site →](https://www.metacareers.com/jobs/2197770501148217/)

## Hiring at Meta Platforms
- Open jobs: 1,310
- New in the last 7 days: After two weekly collections
- Tracked since: Jul 11, 2026

[All Meta Platforms jobs](https://jobs.opennash.com/companies/meta-platforms/) · [Weekly hiring report](/reports/hiring/)

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