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Electronic Arts

# Senior Game Designer - EA SPORTS™ NHL

Senior individual contributor $114,300 - $156,200 Design 

Listed on Electronic Arts’s official careers site. Listed as of October 18, 2026. Check that it is still open and apply there.
[Apply on Electronic Arts’s careers site →](https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-EA-SPORTS-NHL/216163)

[OpenNash Jobs](https://jobs.opennash.com/) / [Electronic Arts](https://jobs.opennash.com/companies/electronic-arts/) / Senior Game Designer - EA SPORTS™ NHL

## Job description

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Senior Game Designer - EA SPORTS™ NHL EA SPORTS NHL has revolutionized sports gaming for millions of players worldwide.

We’ve pioneered award-winning creative technology and experiences to connect players to the speed, skill, and heart of the NHL. The EA SPORTS NHL franchise is founded on passion and new ideas. Located in Vancouver, British Columbia, the team is composed of diverse talent dedicated to creating on-ice experiences that connect gamers around the world through play. If you're a creative pioneer with a passion for your craft, this will be more than a job.

It’ll be what you love. At EA, Game Designers are responsible for crafting the product. They are the individuals who take initial ideas and find the fun in experiences that surprise and delight millions of gamers around the world. As a Senior Game Designer on the development team, you will report to the Game Design Director and manage a pod of designers to deliver high-quality experiences across defined areas of the product.

You will be a versatile self-starter, taking end-to-end ownership to drive the vision for diverse features, from immersive presentation and broadcast components to core gameplay systems. You will adopt and build upon AI and automation foundations to create evolutionary changes in how we construct our game. By remaining adaptable and striving for the highest possible quality, you will be empowered to chase and own features across whatever areas the franchise requires to succeed.

### Your Responsibilities

End-to-End Ownership: Act as a self-starter to drive the vision for features from inception to completion, striving for the absolute best quality possible in every experience you own.

### Clear Communication

Create and maintain comprehensive design documentation, pitch decks, and wireframes to clearly communicate feature vision and mechanics to cross-functional teams and leadership.

### Iterative Design

Champion a culture of prototyping and iteration, actively participating in playtests and using peer feedback to refine and polish game feel and mechanics.

### Team Leadership

Manage, mentor, and grow a team of designers, actively shaping their careers and providing daily coaching.

### Design Excellence

Lead and participate in design reviews, fostering a culture of constructive critique, knowledge sharing, and continuous improvement within the design discipline.

### Evolutionary Design Approach

Adopt AI and automation foundations to drive evolutionary changes in how we construct game features, from dynamic commentary and broadcast packages to next-gen gameplay systems.

### Adaptable & Utilitarian Design

Maintain a flexible approach with the ability to expand and adapt to different areas of the product, tackling core game systems, UX flows, presentation features, or game modes as the needs of the franchise evolve.

### Cross-Functional Partnership

Collaborate closely with Production, Audio, Art, UI/UX, and Engineering to ensure all features and sequences are flawlessly integrated at a high quality.

### Data-Informed Vision

Analyze real-world sports broadcasts, market trends, and player behavior to form a creative vision aligned with business goals.

### Your Qualifications

Minimum 5 years of experience as a Game Designer working with internal teams on console/AAA game development, including shipping high-quality titles from concept to completion. Direct experience in personnel management, coaching, and developing design talent. Demonstrated ability as a highly motivated self-starter who consistently pushes for top-tier quality from pitch to final polish. Familiarity with adopting AI foundations or automation logic to evolve game features, provide more player value, and improve game development workflows.

Familiarity with data-driven design methodologies, including working with KPIs and product insights to make informed design decisions.

### Valued Asset

Experience in sports game presentation, broadcast styling, or scripting dynamic commentary systems. Proven versatility in tackling diverse design challenges and adapting to varying product needs. Excellent written and verbal communication skills. This will be an onsite hybrid role at the EA Burnaby campus. Pay Transparency - North America COMPENSATION AND

### BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 11, 2026
- Last checked: Oct 18, 2026
- Listed for: 7 days
- Pay: $114,300 - $156,200[Apply on Electronic Arts’s careers site →](https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-EA-SPORTS-NHL/216163)

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