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Electronic Arts

# Senior Software Engineer (Devops)

Hybrid Senior individual contributor $141,400 - $204,400 Software Engineering 

Listed on Electronic Arts’s official careers site. Listed as of October 18, 2026. Check that it is still open and apply there.
[Apply on Electronic Arts’s careers site →](https://jobs.ea.com/en_US/careers/JobDetail/Sr-Software-Engineer/213535)

[OpenNash Jobs](https://jobs.opennash.com/) / [Electronic Arts](https://jobs.opennash.com/companies/electronic-arts/) / Senior Software Engineer (Devops)

## Job description

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

### Who We Are

At EA, we build world-class entertainment experiences for players around the globe. We're a team that values creativity, collaboration, and impact where you can help shape how great games are made. What we do You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. We build and scale the CI ecosystem that powers builds and preflight systems across multiple EA games. GDX focuses on delivering a CI platform that is optimised for performance, cost, and the evolving needs of game development teams.

This is a hybrid role based in Vancouver or Austin. You'll work with us and our studio partners to improve reliability, scalability, and efficiency across our build platform.

### What You'll Do
- Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab)
- Write automation in C#, PowerShell, Bash, or similar
- Troubleshoot build failures and improve performance Support Git-based workflows (Perforce is a plus) Automate infrastructure using Terraform, Packer, Ansible, or Chef
- Partner with us to improve reliability, observability, and developer workflows
- Contribute to incident response and continuous system improvements

### What You Bring
- 7+ years as a Software Engineer, with increasing levels of responsibility.

Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms). Experience with CI/CD principles and workflows. Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar). Experience with cloud platforms (AWS, GCP, or Azure). Familiarity with infrastructure-as-code and configuration management tools. Strong problem-solving skills, with the ability to identify risks and propose practical solutions.

Clear communication skills and the ability to work effectively in a hybrid, collaborative environment. Pay Transparency - North America COMPENSATION AND

### BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD Pay is just one part of the overall compensation at EA. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and other incentive programs. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law.

EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

## At a glance
- Posted by the employer: Not stated
- First seen by OpenNash: Oct 11, 2026
- Last checked: Oct 18, 2026
- Listed for: 7 days
- Work arrangement: Hybrid
- Pay: $141,400 - $204,400[Apply on Electronic Arts’s careers site →](https://jobs.ea.com/en_US/careers/JobDetail/Sr-Software-Engineer/213535)

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