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Apple

# On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine Learning

Cupertino, United States of America Data & Analytics 

Listed on Apple’s official careers site. Posted October 5, 2026. Check that it is still open and apply there.
[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200687246/on-device-ml-infrastructure-engineer-coreml-runtime-graphics-games-and-machine-learning)

[OpenNash Jobs](https://jobs.opennash.com/) / [Apple](https://jobs.opennash.com/companies/apple/) / On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine Learning

## Job description

Imagine being at the forefront of an evolution where powerful AI meets the elegance of Apple silicon. The On-Device Machine Learning team transforms groundbreaking research into practical applications, enabling billions of Apple devices to run powerful AI models locally, privately, and efficiently. We stand at the unique intersection of research, software engineering, hardware engineering, and product development, making Apple a top destination for on-device machine learning innovation.

Our team builds the essential infrastructure that enables machine learning at scale on Apple devices. This involves onboarding innovative architectures to embedded systems, developing optimization toolkits for model compression and acceleration, building ML compilers and runtimes for efficient execution, and creating comprehensive benchmarking and debugging toolchains. This infrastructure forms the backbone of Apple’s machine learning workflows across Camera, Siri, Health, Vision, and other core experiences, contributing to the overall Apple Intelligence ecosystem.

If you are passionate about the technical challenges of running sophisticated ML models on resource-constrained devices and eager to directly impact how machine learning operates across the Apple ecosystem, this role presents an incredible opportunity to work on the next generation of intelligent experiences on Apple platforms. We are seeking an ML Infrastructure Engineer with a specific focus on graph compilers and runtimes.

If you are a highly motivated software engineer who is creative, versatile, and passionate about machine learning operator primitives, common compiler optimizations, runtimes, and system software engineering in the fast-paced and dynamic field of machine learning, this could be a fantastic role for you.

## At a glance
- Posted by the employer: Oct 5, 2026
- First seen by OpenNash: Oct 11, 2026
- Last checked: Oct 18, 2026
- Listed for: 13 days
- Location: Cupertino, United States of America[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200687246/on-device-ml-infrastructure-engineer-coreml-runtime-graphics-games-and-machine-learning)

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Dates come from the employer where stated; “first seen” and “last checked” are our own observations.

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