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Apple

# Software Engineer - Distributed Build Systems

San Diego, United States of America Software Engineering 

Listed on Apple’s official careers site. Posted March 31, 2026. Check that it is still open and apply there.
[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200653991/software-engineer-distributed-build-systems)

[OpenNash Jobs](https://jobs.opennash.com/) / [Apple](https://jobs.opennash.com/companies/apple/) / Software Engineer - Distributed Build Systems

## Job description

Apple's distributed build platform is central to the development and delivery of every operating system and app we ship. Tens of thousands of engineers rely on it daily to develop software that ships to billions of customers — a scale that has few peers in the industry. This role is part of the Software Engineering Developer Productivity team that builds and operates that platform, working at the intersection of developer productivity and systems engineering to solve complex distributed systems and build automation challenges.

Every performance improvement and correctness fix translates directly into faster, more reliable software development for thousands of engineers across Apple, and ultimately into better products for billions of people. The challenges here go well beyond routine development. They demand creative thinking, strong fundamentals, and a drive to build solutions where none exist yet.

## At a glance
- Posted by the employer: Mar 31, 2026
- First seen by OpenNash: Jul 10, 2026
- Last checked: Oct 18, 2026
- Listed for: 201 days
- Location: San Diego, United States of America[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200653991/software-engineer-distributed-build-systems)

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