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Apple

# Pre-Silicon ML and Compute Framework Engineer, Graphics, Games and ML

Cupertino, United States of America Operations 

Listed on Apple’s official careers site. Posted March 27, 2026. Check that it is still open and apply there.
[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200631702/pre-silicon-ml-and-compute-framework-engineer-graphics-games-and-ml)

[OpenNash Jobs](https://jobs.opennash.com/) / [Apple](https://jobs.opennash.com/companies/apple/) / Pre-Silicon ML and Compute Framework Engineer, Graphics, Games and ML

## Job description

Apple’s Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch. The Pre-silicon Compute Frameworks team is seeking a senior engineer to influence and lead new features in Metal and Metal compute frameworks through our next-generation GPU hardware roadmap.

## At a glance
- Posted by the employer: Mar 27, 2026
- First seen by OpenNash: Jul 10, 2026
- Last checked: Oct 18, 2026
- Listed for: 205 days
- Location: Cupertino, United States of America[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200631702/pre-silicon-ml-and-compute-framework-engineer-graphics-games-and-ml)

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OpenNash lists jobs from employers’ own careers sites and does not handle applications.
Dates come from the employer where stated; “first seen” and “last checked” are our own observations.

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