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Apple

# ML Framework (MetalLM) Engineer, Graphics, Game and ML

Cupertino, United States of America Operations 

Listed on Apple’s official careers site. Posted March 27, 2026. Check that it is still open and apply there.
[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200572773/ml-framework-metallm-engineer-graphics-game-and-ml)

[OpenNash Jobs](https://jobs.opennash.com/) / [Apple](https://jobs.opennash.com/companies/apple/) / ML Framework (MetalLM) Engineer, Graphics, Game and ML

## Job description

Apple’s Server ML Frameworks team in GPU, Graphics and Machine Learning works on enabling Apple Intelligence through high-performance, distributed inference of GenAI applications (such as LLMs) on Private Cloud Compute. You will get to work on custom-built server hardware that brings the power and security of Apple silicon to the data center. We are looking for engineers with systems background who are deeply passionate about building scalable, efficient, and production-grade solutions tailored for high-throughput GPU execution.

## At a glance
- Posted by the employer: Mar 27, 2026
- First seen by OpenNash: Jul 10, 2026
- Last checked: Oct 18, 2026
- Listed for: 205 days
- Location: Cupertino, United States of America[Apply on Apple’s careers site →](https://jobs.apple.com/en-us/details/200572773/ml-framework-metallm-engineer-graphics-game-and-ml)

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OpenNash lists jobs from employers’ own careers sites and does not handle applications.
Dates come from the employer where stated; “first seen” and “last checked” are our own observations.

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